Magic Missile Command Mac OS

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By Sippan The latest clone of the age old Missile Command. Protect six cities from alien laser beams. Features 12 different city sprites (mmm, variation!) original music and 2 player mode. Here's Missile, the Missile Command game for Mac, running in AMS. Want to be able to run classic Mac OS applications compiled for the Motorola 68000 series of processors on your ever-so-modern Mac.

MacCommand

Developer: Creighton Development
Publisher: Creighton Development
Platform: Mac OS Classic
Released in US: 1985

This game has hidden developer credits.
This game has unused graphics.
This game has debugging material.

This lavish elaboration on Missile Command impressively exploited the graphical abilities of the original Macintosh... which might have to do with why it won't work on almost any other.

Debug Menu

Text and key shortcuts for an additional menu are stored after the regular ones, in CODE 1 at 0020A5. Unlike the end-user menus, this one is in all caps.

Play Missile Command

Mac

INVERSE probably flipped between day and night, while BEAM must refer to your city's energy shield.

The game's enemies appear terrestrial in origin, but the instructions do refer to them once as 'enemy aliens'.

Cheshire Cat

Magic Missile Command Mac Os X

MacCommand doesn't wear a Finder icon, but there is one in the resource fork... and of all things, it's the Cheshire Cat from Through the Looking Glass.

The only thing keeping the cat invisible is that it's assigned to applications with creator code !eTD, while the MacCommand app has a creator of MACS (which is supposed to be reserved for the OS, but that's another matter.)

Copy Protection Credit

Magic Missile Command Mac Os X

The protection routine, CODE 2, is titled 'Springer Software'.

Missile Command Online

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