SeaLevel Prototype Mac OS

  1. Sea Level Prototype Mac Os 8
  2. Sea Level Prototype Mac Os Catalina
  3. Sea Level Prototype Mac Os X

(There's no video for ResEdit 2.1.3 yet. Please contribute to MR and add a video now!)

The Mac transition to Apple Silicon is the process of changing the central processing unit (CPU) of Apple Inc.' S line of Mac computers from Intel's x86-64 chips to Apple-designed chips that use the ARM64 architecture. CEO Tim Cook announced the two-year transition plan in his WWDC keynote address on June 22, 2020. This is the third time Apple has switched the Macintosh to a new instruction. VVVVVVVV Prototype (GOG version) There's a different version of this prototype, distributed alongside the Mechanics Test. It is almost identical to the one described above, except: There's no music at all in the game. You can change the amount of horizontal acceleration from 0.5 to 1.4 by pressing the keys 0 through 9 on the keyboard. As early as Mac OS X v10.5 build 9A466 the community has maintained a version of Leopard that can run on non-Apple hardware. A hacker by the handle of BrazilMac created one of the earliest patching processes that made it convenient for users to install Mac OS X onto 3rd party hardware by using a legally obtained, retail version of Apple Mac OS X.This simplification made the BrazilMac patch.


What is ResEdit 2.1.3?

ResEdit is an extensible stand-alone resource editor for the Macintosh computer. It's a powerful tool you can use to speed your software development process and to create icons, menus, and other resources for Macintosh programs and files. ResEdit can quickly let you change creator/type codes or change a file visibility status.

See also:ResEdit v0.8 prototype (1985)


resedit_2.1.3.img_.sea_.bin(451 KiB / 461.82 KB)
ResEdit v2.1.3 floppy disk image / Binary encoded, use Stuffit Expander
1787 / 2014-04-14 / 2016-11-29 / faa03ce4193115e6b45e935e91af475a5d1e1b27 / /
ResEditReference.pdf(1.14 MiB / 1.2 MB)
ResEdit v2.1 documentation/reference from Apple (PDF)
254 / 2016-11-29 / bb070e35a2ba7c985a81f3e19344b183b0422adf / /

Architecture


Motorola 68K


From Mac OS 6.0 up to Mac OS 9.2


Compatibility notes

Architecture: 68K

At least 1MB of RAM

Mac OS 6.x - Mac OS 9.2.2

Note: ResEdit 2.1.3 will run on any 68K or PPC Mac made after the Macintosh Plus.


Emulating this? It should run fine under: Basilisk II



We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
< Roblox (Windows, Mac OS X)(Redirected from ROBLOX (Windows, Mac OS X)/Removed Content)

This is a sub-page of Roblox (Windows, Mac OS X).

  • 1Graphics
  • 3Text

Graphics

Early Moon Texture

Before 2007, this moon texture was used.

Early Builders Club Icons

Builders Club was the membership service that originally granted the additional perks that Roblox Premium gives to players who subscribed to it. These icons were used by previous versions of the game's UI on the player list to indicate which level of Builders Club players had, they later became unused when they were replaced with newer icons that lasted until Roblox Premium replaced this membership on September 23, 2019.

The icons that were for the regular Builders Club, 'Turbo' Builders Club, and 'Outrageous' Builders Club, respectively.

Early Dialog Bubble Textures

There were a bunch of images that were previously used for the NPC dialog bubbles but were left unused when the UI was redone.

Glue Surface Texture

In 2014, Roblox removed the Glue surface, this was its texture. When it was removed, all of the Glue used in the games were affected by getting replaced with the Welds.

Sun Rays Texture

Although sun rays are present in the game, this texture isn't used. In older versions of the game from 2012, the sun rays appeared when the time was exactly 6:00 A.M.

Here are the sun rays in action.

2011 UI Elements

When the In-Game Video Capture was first introduced, this was the button to stop recording, and it was located in the bottom right corner next to a camera icon.

This button, as it clearly says, used to be a shortcut to exiting a game, it was located in the bottom left corner. The first variant was used when the player was at the confirmation screen for leaving a game. The second variant was used when the cursor hovered over the button.

Character

Character.png was a small graphic of an early Robloxian.

Test Textures

test_texture.jpg and test2_texture.jpg were two unused textures meant for testing something, most likely Materials or Decals. The textures were made in 1998.

Sea Level Prototype Mac Os 8

Detonator

Detonator.png was a clip art image of a detonator.

2005 Leftovers

  • SurfacePanel.png

  • VelocityTool.png

  • VelocityTool_ovr.png

  • VelocityTool_ds.png

  • VelocityTool_dn.png

  • FlatTool.png

  • FlatTool_dn.png

  • ControllerPanel.png

  • DropperTool.png

  • DopperTool_dn.png

  • FillTool.png

  • FillTool_dn.png

Roblox had a different UI in 2005, and there were plenty of leftovers from it.

Misc.

Prototype game mac
  • FireWand.png

  • Gun.png

  • MissingCursor.png

  • ControllerAI1Tool.png

  • ControllerAI2Tool.png

  • ControllerNoneTool.png

Supersafe Chat Buttons

Sea level prototype mac os download

For a while, Roblox had a feature called 'Supersafe Chat' that any player could use, but in the case of users that were under the age of 13 and Guests, it was their only method of communicating as they could not use the regular chat. It replaced the regular chat's ability to type anything with preset messages instead. Although the feature was removed in April 2014, allowing any user to talk regularly (except Guests, who lost the ability to talk altogether), the code and images for Supersafe Chat still existed for a while.

The blue icon was used as the regular state, green was for when the cursor hovered over the button, and red was for when you were in the Supersafe Chat menu, the gray button was never used.

Early 2.0 Textures

Before the 2.0 package was released, a prototype was released. These textures were meant to go with the model used in the promotional render.

The textures of the old 2.0 head and body, used for the promotion. Their file names were JohnHead.png and JohnTex.png, respectively.

Oddly enough, it doesn't have a singular texture, which may have been because they planned to have full head and body replacement textures, similar to how pants and shirts work if the pants meant the entire body and the shirt meant the head. Furthermore, there's something in the top left corner that seems to resemble hair texturing (which the promotion render did not have), but it could be something completely unrelated that managed to find its way into the texture, either by pure accident or on purpose.Also noticeable is the drastic changes in pixel quality between JohnHead.png and JohnTex.png. This is quite unusual, seeing as these two textures were supposed to go together, and therefore would imply that they should have the same pixel quality, but they are not the same quality.

2007 Figure

Back in November of 2007, this image was used on the front page of the ROBLOX Website.

It was removed by 2008, being replaced by builderman.

Sounds

While these sounds were deleted, they can be accessed in the library, and so people can use them in their own games.

Sea Level Prototype Mac Os Catalina

FilenameDescriptionSound
bfsl-minifigfoots2.mp3A low-quality walking sound.
Rubber band.wavA low-quality version of the slingshot sound.
Kid saying Ouch.wavA low-quality sound of, apparently, a kid saying 'Ouch'. It might have been an early death sound.
glassbreak.wavA loud sound effect of glass breaking.
Kerplunk.wavA 'kerplunk' sound. This was used in the 2008 'Egg Rain' as one of the eggs made this sound upon contact.
Launching rocket.wavAn unused, low-quality rocket launcher sound effect. This sound eventually was used for multiple Admin-made tools.
Shoulder fired rocket.wavAnother low-quality unused rocket launcher sound effect.
victory.wavThe 'Ta-Da!' sound effect from Windows 3.1. This was used in around 2010 and it played whenever a user obtained a badge.
flashbulb.wavA short bumping sound.

Text

An XML file for the Supersafe Chat chat options.

Development Related

characterControlScript.rbxmx contains commented out metadata.

Sea Level Prototype Mac Os X

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